GitWorkflow: Unterschied zwischen den Versionen

Aus Das Sopra Wiki
Langenfeld (Diskussion | Beiträge)
Langenfeld (Diskussion | Beiträge)
Zeile 17: Zeile 17:


<source>
<source>
(HEAD, dev) | * .... - Fixed bug. Everything working. (closes #22)  - student03
(HEAD, dev) | * .... - Fixed bug. Everything working. (closes #22)  - student03
| |  
| |  
| * .... - Game object able to move (hardcoded) see #12 - student01
| * .... - Game object able to move (hardcoded) see #12 - student01
| |  
| |  
| * .... - Better wildcard texture for game objects - student03
| * .... - Better wildcard texture for game objects - student03
| |  
| |  
...
...
| * .... - A nice drawable game object (see #13) - student01
| * .... - A nice drawable game object (see #13) - student01
| |  
| |  
| * .... - Prototype spatial data structure for game objects see #14 - student02
| * .... - Prototype spatial data structure for game objects see #14 - student02
| |  
| |  
| * .... - Interface for game objects see #14- student01
| * .... - Interface for game objects see #14- student01
|/
|/
(master) *
(master) *
</source> [[Kategorie:Code-Beispiele]]
</source>
 
Ein Merge überführt die Änderungen aus dem ''dev'' branch in den Masterbranch. 
 
<source>
(HEAD, dev, master) *
|\
| * .... - Fixed bug. Everything working. (closes #22)  - student03
| |
| * .... - Game object able to move (hardcoded) see #12 - student01
| |
| * .... - Better wildcard texture for game objects - student03
| |
...
| * .... - A nice drawable game object (see #13) - student01
| |
| * .... - Prototype spatial data structure for game objects see #14 - student02
| |
| * .... - Interface for game objects see #14- student01
|/
*
</source>
 
Im folgenden Sprint wird weiter am ''dev'' branch gearbeitet. [[Kategorie:Code-Beispiele]]


== Links ==
== Links ==